Hello everyone !!!
Following the Mercenary options in Forbidden Powers, General Handbook 2019 is going to expand on this theme with 10 mercenary options (the 2 from Forbidden powers are also included).
Mercenary us the Allied Point limit from the Army building rules. But you don't need to choose from the Allied list as any army can enroll Mercenary.
The one drawback is loosing one command point at the start of the game.
Sons of the Lichemaster
Want some cheap bodies (even if dead), this mercenary company allow necromancer, skeletons, zombies and one Cart.
Up to 3 giants with reroll if they are close to each others, not bad in a really big game.
Order of the Blood-drenched Rose
Vampires heavy cavalry, interesting for some factions. + Immune to Battleshock test.
Consisting of at least one unit of pistoliers, with the option for Outriders and a Freeguild General
Having outriders flanking is a super cool idea !
The Blacksmoke Battery
onsisting of 1-3 Cannons or Organ Guns, with options for a Cogsmith and a Gyrocopter,
Dwarf Canon in my Nurgle Army ? Deal !!!!
And with a +1 to shoot !!! and you could stack it with the Cogsmith for a reroll !!! Nasty.
Fury Mercs !! cool
Models are super old but maybe you can use the Warcry one (Or a Marauders models coming after warcry ^^)
Good shock troop if your army need them !
That's it for the Merc in the General Handbook 2019. I am sure all these new options are going to shake the Meta. I mean, Having canon shooting all these DOK altar is sure to have an effect ^^