Warhammer 40000 daily : Battlefield Size is changing !
Hello everyone !!
Warhammer 40000 daily.
Watch the stream here.
There are 4 sizes to games now : 500, 1000, 2000, 3000. You can off course use in between value.
Rulesbook now supply multiple table to help you set up a game of anysize.
note : Terrain size is made to be a multiple of a kill team board. Off course these size are minimum so if you have a 6*4 table you are still fine.
each Warhammer 40000 size have a mission table that you can roll from.
-They have big plans for Kill Team in the future.
-The studio wants to have a fundamental difference between combat patrol and kill team. Combat patrol is small in size but feels like 40k.
- The focus of the 9th is to give a "cadre" of playing everywhere on the planet. So you can show up anywhere and expect to play normally.
-They have really worked a lot on the 4 sizes so you can enjoy the game at a smaller format!
Warhammer 40000 Daily ! Pew Pew Pew
Hello everyone !!
Watch the stream here if you want :)
Starting the transcript down there :
Invited from the studio is Stu Black.
New sort of Destroyer cult, all about close combat, super fast and super dangerous.
There are all sort of Destoyer cult.
What is the niche they fill ?
-4AP weapons, high strength, high damage.
Super fast and dangerous.
Add some variety to the necrons army
They are Marines killers !
-Accessible to everyone new.
-Cleared some "At the of the movement phase" with a reinforcement phase.
Worked a lot on the timing on rules.
-In the rules appendix at the back of the book there a section with advanced rules interactions.
It's aimed more at the competitive base.
ie : rules for Unit of Psycker are here (TS or GK)
Ie : ruling on how to work out rules that grant "always" vs "Never"
2 groups, infinity circuit (narrative ) and Mournival (matched play), both group give insight to rules and codex.
-Modifier to Dice roles are capped not modifier to stats.
-Bonus and Malus cancel each other so a +2 and a -1 still give you a +1.
Not much to talk about but :
-Reinforcement phase is going to regroup most of the reserve entering in-game.
-Stats modifier are not capped.
-Bonus and Malus are maxed at +1/-1 but extra bonuses cancel each other out. I think we are getting a lot more bonus and malus in the different codex. So you still max them to cancel potential counter but the bonus max at +1.
Sad we couldn't get an answer on transports ...
Watch the Q/A warhammer 40000 9th ! (7pm BST)
Hello everyone !!!
First 9th Q/A start at 20 Paris time (or 19BST). Will try to do a transcript here!
1) Vehicle melee / anti range horde in melee, what's in for Ork and nids assault?
Terrain going to help a lot horde and assault, the terrain more meaningful :
Terrain block LOS a lot, more work to get LOS, MORE TERRAIN, the amount of terrain used in BETA is written in the book. THE most balance experience needs the right amount of terrain.
-Change to OVERWATCH
-Leaving Combat is changing with some new core stratagem
2) TURN MECHANICS: No change, they keep the 8th turn system.
3) Reserve Change :
Spend command point to put things in reserve. you use CP to do what the commander of a battle would do. They are an asset the commander use.
So you can use CP to put units in reserve.
Units come in play in a later turn, and as more turn pass you get more option to enter (flank, back, deep strike ?...) It's a nice buff to melee army and you can hide your big boss turn one if you don't have the initiative.
4) TERRAIN RULES :
Not only to block los, but it's also more fun and more clear.
It's a nice system that means that the terrain has a nice impact on the game without being bothersome. It's not done by using a bunch of rules on top of another.
Ex: Terrain can get the "TAG" obscuring (block los). Different type of terrain will have different rules. And it should feel a different experience. The terrains is to be the third player.
Frustrating interaction has been removed, and "cheesy" gameplay has been removed as well. ie: Dread not attacking a model to high in a cover.
5) Nids players fear, blast, hordes, melee :
Monsters and tank can both shoot in melee (count as pistol ?) and monsters got very cool rules
6) Missions and Scoring Change :
-More balanced mission in matched reducing skew list.
-Narrative & more immersive (they seem to be a lot more hyped about this one)
-Each of the ways to play will be improved by the mission.
-Improved competitive Mission, something new is coming that was never made before in 40k.
Mission is the 4th Players (terrain was the third)
7) Weapons with a random number of shots and explosive are still in the game ?
The random numbers of shots rule is still in the game. Blast rule mitigate randomness against hordes.
8) SW get the new bikes as well and DeatWatch too.
9) DeatWatch ? soon after 9th.
10) Old Marines: still in the game and are not leaving anytime soon.
11) Chainsword coming for Death Companies.
12) New major Character is coming (beside the necron one) : ? some tease, about Christmas trees, but nothing substantial .
13) Death Korps rules ?.
40k team write all the rules now, for all the 40 models, even if they are in resin, metal, plastic. Books are coming to deal with the FW range (i realise now that i am super excited for this). I wonder if more stuff from HH is going to be included in the game. Maybe you can pay CP to add relics from an Old Ages ^^
14) 6 is always an HIT
15) Crusade Narrative: Will new codex include Crusade rules ?.
YES a lot of content in crusade comes from the codex released in the 9th. Fluff will be made into rules for the Crusade system.
Crusade is advised to starts at combat patrol, and as you gain points you gain new units or LVL your forces.
16) Missions are different depending on the army size. So you get the best play experience.
17) Core rules are a bit longer now (more than 8pages) but it's more about example and diagram. Rules appendix is included in the Corebook, for all the weird rules interaction.
18) Matched play and Eldar flyer dominance ?
MODIFIER cap at +1 / -1, so it's easier to hit them.
Flyer rules are Much more interactive. If for example you suffer from bombing or strafing run you can interact (with CP I guess)
19) Morale change :
Yes, combat attrition rule and more moral interaction, it's less binary now. Scary units should do more thing.
Before it was morale does nothing or the whole unit get wiped. Now it's going to be more interesting. Also terror troops should get more mileage out of their abilities.
20 ) More units to Warhammer legend?
Over time yes, very gradual...they don't plan to carve Chunk of codex each time...
Not a lot of movement. Don't stress for the tiny marines.
21) Cp generation :
Studio love CP, find it's an interesting mechanic.
CP are army size dependant, we all start with the same number of Command Points.
22) Power level still a thing :
Power level will be adjusted when it needed. not often but when it's needed. Slower update than Matched points but they want to maintain the integrity of the game.
23) Can crusade be used for Convention play?
Yes, fit 1 or 100 persons, it's your narrative.
It's possible to reconcile a matched army with crusade army. there are ways to even the odds.
24) Mortal Wounds change?
25 ) Soup is still viable ?
Yes soup is very viable but is now symbolised by command points.
If you want stuff from more than one codex you have to pay CP. (in matched play)
26) New codex will include the best stuff of the PA book. maybe not everything will cut.
27) Cp scale with games, mission affect that as well.
28) Crusade rules? grant in-game benefits ?
yes, battle scar, unlock stuff with experience, rules, weapons, relics...
Army grows and change. In-game, benefit come at a cost thought it's Balanced.
29) Do I need to include troops? since CPs are free ?
Detachment will have a requirements depending on the one you want, but troops are not needed to unlock CP.
30) List build change du to CP :
More freedom, it's about the army you want to play and not the one you need to have to unlock CP.
Play the models you want.
31) What are blast weapons / and horde?
It's in the Appendix, Blast is in the weapon profile, like assault or heavy give benefit for shooting bigger unit.
Horde was not explained so I guess it's like in AOS for canon or some endless spell, you get a bonus number of shots based on the size of the unit.
32) Better Chainsword?
Differents Stat line for intercessor assault Chain sword and marines Chainsword. (they made a lot of jokes about dual-wielding Imperial guard so it was not super clear but they confirmed that space marines/intercessor Chainsword have different statsline
33 ) What is your favourite aspect of the 9th?
Stu : Terrain rules are awesome (YAY) encourage interaction with the terrain. Crusade content is very very cool.
Pete : Matched Play and Command points. Terrains rules, crusade.
Hype is real !
Warhammer 40000 : Preview post
Hello everyone !!
It's the Big day, the Biggest 40k reveal eveeeeeeeeeeeer ^^
Nice video showing Sisters and SM fighting Necrons. The Animation was fine, marines a bit stiff but loved it.
Hell it's about time ...
Gauss Flayers or Reapers (shorter range more powerful assault weapons).
More Zombie like, Living dead theme increased.
Warriors are showing that they are the lowest necron form, with cheap reanimation protocols.
New novel about Ultramarines.
It's going to be a new series like HH or Beast arise...
Wrote by Haley (the first one ) but more writer will be joining.
Focus on Indomitus Crusade.
I guess it's aiming at new person to 40K
-1 More refined
Lots of testing and rules clearing, refining.
-2 crusade for narrative play, exp & campaign.
Full narrative mode where you start from a small band to big army with lot of backstories...they seem to be very hype about it.
-3 more command points.
Reducing taking unit from more than one codex for CP generating.
Everyone start with the same number of CP.
-4 Tanks can shot in combat
TANK will crush you and shoot something else.
-5 terrain rebuilt, block los, give bonus.
Terrain were too streamlined (like AOS) and now they are making more interesting terrain (like AOS terrain and warscroll ?).
Bigger impact on the game. Should help combat troop.
-6 combat patrol to big battles.
Multiple level play should be FUN now. Even at 750 pts on the coffee table. Not being a strip down version of the game.
-7 Change to strategic reserve.
Change to reinforcement: You can protect your important unit from getting killed before you play.
More option to come in.
-8 AE weapons get max hit against big unit.
Get benefit against big unit.
-9 More aircraft rules.
Rework on the plane rules, can fly off and come back.
Don't block ground unit. (removing old exploit are cool ^^)
He look big !!
Games Workshop Net Reveal at 13h45 GMT ! (watch the stream here)
Hello everyone !!
Don't forget the Warhammer Seminar today at 13h45 GMT.
Today could be good, they even send us a mail reminding us of the show.
Will update the post as it goes !
Warhammer Reveal on twitch : Watch the stream here !
Hello everyone !!!
Watch the stream, comment down there, i'll update this post as this go !!!
Have fun today :D
Warhammer 40000 anime
Style is very cartoonish like a bit like avatar the last Airbender don't you think?
It's one reveal each 15/20 minutes
These are the Alarith Stoneguard, the elite infantry of the Lumineth Realm-lords. They fight like immovable objects, wielding magical hammers that crush enemy skulls with a single blow. We hope that you’re ready to start seeing all of your problems as nails.
Phil presented some fluff as well :
-During age of myth there was some civil ealves war (again ?) they went full junky on Hysh stone. Now they make amend wit the nature and use aethercrack responsably.
Big stone bull is a mountain avatar that light elves make amend to
Stone bull and Hammer Aelves have synergies together and buff each other.
Multiple building options, shield, helmet, for the foot and horse version !
Design to production is 3 months time for plastic LOTR (it's rare they give this sort of info)
Warhammer 40000 Clone Master !
Awesome model !!! really !!!
As well as returning with an epic new model, Fabius is also the cover star of the next book in the Psychic Awakening saga – War of the Spider. As he spins his plans and schemes, his enemies close in on him – the Death Guard, Officio Assassinorum and Talons of the Emperor all have their reasons for wanting to stop Bile. Along with background on the battles taking place amid the ruins of the Cadia System, the book will include new rules for the Adeptus Custodes, Sisters of Silence and Imperial Assassins. There are also additional rules for each of the seven Plague Companies of the Death Guard and a new Chaos Space Marines sub-faction called Agents of Bile, representing the twisted creations of the Clonefather.
Most favored models ever !!! Honestly the Warcry models are so fucking good !
Wow, the non-helmeted version is even better !!!!! plz now remake Sanguinius plz
Bored at home ? : Warhammer TV is free on twitch !
Hello everyone !!
These are difficult times, Nurgle is getting stronger and everyone is stuck at home.
But rejoice !! Warhammer TV twitch channel is Free for now !!
Loads of content to watch as there are 1485 videos right now ! Enough to stay home for 3 months ^^
Good luck everyone!!
Stay Healthy and wash your hands!
Ps : Thx Xavi for the idea !
warhammer rumour : Square or Not ?
Tags : warhammer tv
Hello everyone !!
Enigmatic message left for us by Warhammer TV.
Reveal tomorow at 3GMT (4pm / 16h paris time)
What in the world…
Find out more tomorrow (Friday), at 3pm GMT, over on warhammer-community.com
Sylvaneth Battletome delayed, cute video from Warhammer Tv and new warscrolls
Hello everyone !!
Look like there is a problem with the Sylvaneth Battletome.
Pics of the 3 endless spell
+ 3 new warscrolls for the Kurnoth :
Also : Favorite Cover ever !!!!
Original post : https://www.warhammer-community.com/2019/05/08/a-late-bloom-for-the-sylvaneth/
Live Streaming of the FW Christmas party !
Hello everyone !!
Today on stream :
It's the Forge World Christmas Party on Warhammer Live tonight and just about anything could happen!
Tune in to catch it all live for free from 4PM (GMT) : https://www.twitch.tv/warhammer
Also you can watch it from our homepage ^^